Gartner, Inc. highlighted the top strategic technology trends that organizations need to explore in 2020. Analysts presented their findings during Gartner IT Symposium/Xpo, which is taking place here through Thursday.
Gartner defines a strategic technology trend as one with substantial disruptive potential that is beginning to break out of an emerging state into broader impact and use, or which is rapidly growing with a high degree of volatility reaching tipping points over the next five years.
“People-centric smart spaces are the structure used to organize and evaluate the primary impact of the Gartner top strategic technology trends for 2020,” said Arun Chandrasekaran, distinguished research vice president at Gartner. “Putting people at the center of your technology strategy highlights one of the most important aspects of technology — how it impacts customers, employees, business partners, society or other key constituencies. Arguably all actions of the organization can be attributed to how it impacts these individuals and groups either directly or indirectly. This is a people-centric approach.”
“Smart spaces build on the people-centric notion. A smart space is a physical environment in which people and technology-enabled systems interact in increasingly open, connected, coordinated and intelligent ecosystems. Multiple elements — including people, processes, services and things — come together in a smart space to create a more immersive, interactive and automated experience,” said Mr. Chandrasekaran.
The top 10 strategic technology trends for 2020 are:
Hyperautomation is the combination of multiple machine learning (ML), packaged software and automation tools to deliver work. Hyperautomation refers not only to the breadth of the pallet of tools, but also to all the steps of automation itself (discover, analyze, design, automate, measure, monitor and reassess). Understanding the range of automation mechanisms, how they relate to one another and how they can be combined and coordinated is a major focus for hyperautomation.
This trend was kicked off with robotic process automation (RPA). However, RPA alone is not hyperautomation. Hyperautomation requires a combination of tools to help support replicating pieces of where the human is involved in a task.
Through 2028, the user experience will undergo a significant shift in how users perceive the digital world and how they interact with it. Conversational platforms are changing the way in which people interact with the digital world. Virtual reality (VR), augmented reality (AR) and mixed reality (MR) are changing the way in which people perceive the digital world. This combined shift in both perception and interaction models leads to the future multisensory and multimodal experience.
“The model will shift from one of technology-literate people to one of people-literate technology. The burden of translating intent will move from the user to the computer,” said Brian Burke, research vice president at Gartner. “This ability to communicate with users across many human senses will provide a richer environment for delivering nuanced information.”
Democratization of Expertise
Democratization is focused on providing people with access to technical expertise (for example, ML, application development) or business domain expertise (for example, sales process, economic analysis) via a radically simplified experience and without requiring extensive and costly training. “Citizen access” (for example, citizen data scientists, citizen integrators), as well as the evolution of citizen development and no-code models, are examples of democratization.
Through 2023, Gartner expects four key aspects of the democratization trend to accelerate, including democratization of data and analytics (tools targeting data scientists expanding to target the professional developer community), democratization of development (AI tools to leverage in custom-developed applications), democratization of design (expanding on the low-code, no-code phenomena with automation of additional application development functions to empower the citizen-developer) and democratization of knowledge (non-IT professionals gaining access to tools and expert systems that empower them to exploit and apply specialized skills beyond their own expertise and training).
Human augmentation explores how technology can be used to deliver cognitive and physical improvements as an integral part of the human experience. Physical augmentation enhances humans by changing their inherent physical capabilities by implanting or hosting a technology element on their bodies, such as a wearable device. Cognitive augmentation can occur through accessing information and exploiting applications on traditional computer systems and the emerging multiexperience interface in smart spaces. Over the next 10 years increasing levels of physical and cognitive human augmentation will become prevalent as individuals seek personal enhancements. This will create a new “consumerization” effect where employees seek to exploit their personal enhancements — and even extend them — to improve their office environment.
Transparency and Traceability
Consumers are increasingly aware that their personal information is valuable and are demanding control. Organizations recognize the increasing risk of securing and managing personal data, and governments are implementing strict legislation to ensure they do. Transparency and traceability are critical elements to support these digital ethics and privacy needs.
Transparency and traceability refer to a range of attitudes, actions and supporting technologies and practices designed to address regulatory requirements, preserve an ethical approach to use of artificial intelligence (AI) and other advanced technologies, and repair the growing lack of trust in companies. As organizations build out transparency and trust practices, they must focus on three areas: (1) AI and ML; (2) personal data privacy, ownership and control; and (3) ethically aligned design.
The Empowered Edge
Edge computing is a computing topology in which information processing and content collection and delivery are placed closer to the sources, repositories and consumers of this information. It tries to keep the traffic and processing local to reduce latency, exploit the capabilities of the edge and enable greater autonomy at the edge.
“Much of the current focus on edge computing comes from the need for IoT systems to deliver disconnected or distributed capabilities into the embedded IoT world for specific industries such as manufacturing or retail,” said Mr. Burke. “However, edge computing will become a dominant factor across virtually all industries and use cases as the edge is empowered with increasingly more sophisticated and specialized compute resources and more data storage. Complex edge devices, including robots, drones, autonomous vehicles and operational systems will accelerate this shift.”
A distributed cloud is the distribution of public cloud services to different locations while the originating public cloud provider assumes responsibility for the operation, governance, updates to and evolution of the services. This represents a significant shift from the centralized model of most public cloud services and will lead to a new era in cloud computing.
Autonomous things are physical devices that use AI to automate functions previously performed by humans. The most recognizable forms of autonomous things are robots, drones, autonomous vehicles/ships and appliances. Their automation goes beyond the automation provided by rigid programing models, and they exploit AI to deliver advanced behaviors that interact more naturally with their surroundings and with people. As the technology capability improves, regulation permits and social acceptance grows, autonomous things will increasingly be deployed in uncontrolled public spaces.
“As autonomous things proliferate, we expect a shift from stand-alone intelligent things to a swarm of collaborative intelligent things where multiple devices will work together, either independently of people or with human input,” said Mr. Burke. “For example, heterogeneous robots can operate in a coordinated assembly process. In the delivery market, the most effective solution may be to use an autonomous vehicle to move packages to the target area. Robots and drones aboard the vehicle could then affect final delivery of the package.”
Blockchain has the potential to reshape industries by enabling trust, providing transparency and enabling value exchange across business ecosystems, potentially lowering costs, reducing transaction settlement times and improving cash flow. Assets can be traced to their origin, significantly reducing the opportunities for substitutions with counterfeit goods. Asset tracking also has value in other areas, such as tracing food across a supply chain to more easily identify the origin of contamination or track individual parts to assist in product recalls. Another area in which blockchain has potential is identity management. Smart contracts can be programmed into the blockchain where events can trigger actions; for example, payment is released when goods are received.
“Blockchain remains immature for enterprise deployments due to a range of technical issues including poor scalability and interoperability. Despite these challenges, the significant potential for disruption and revenue generation means organizations should begin evaluating blockchain, even if they don’t anticipate aggressive adoption of the technologies in the near term,” said Mr. Burke.
AI and ML will continue to be applied to augment human decision making across a broad set of use cases. While this creates great opportunities to enable hyperautomation and leverage autonomous things to deliver business transformation, it creates significant new challenges for the security team and risk leaders with a massive increase in potential points of attack with IoT, cloud computing, microservices and highly connected systems in smart spaces. Security and risk leaders should focus on three key areas — protecting AI-powered systems, leveraging AI to enhance security defense, and anticipating nefarious use of AI by attackers.
Dinesh Nair Appointed as Director for Consumer Business Lenovo India
Global technology leader Lenovo has appointed Dinesh Nair as Director, Consumer Business for India region. Dinesh succeeds Mr. Shailendra Katyal, who has recently been appointed Site Leader for Lenovo India and Managing Director of Lenovo’s PC and smart device business in India.
Dinesh Nair has been an integral part of the Lenovo India consumer business for more than 11 years and has worked successfully across several roles. His most recent role was as the sales & channel management lead for Lenovo’s consumer segment in India. He has handled leadership responsibilities across offline general trade retail, distribution management, field sales, eCommerce, large format retail and category management, and has been a key contributor to the company’s growth journey in India.
“During this difficult time in India, we are working hard to ensure the safety of our employees, partners and customers and I am grateful that we have excellent leaders in place to bring our team together and offer this support. I am proud to hand over the reins of the consumer business to Dinesh. At the same time, this is a demonstration of our commitment to developing talent internally. I am sure he, along with the consumer leadership team, will propel the business to new heights,” said Shailendra Katyal, Managing Director, Lenovo India.
ASUS ROG Announces ROG Masters Asia Pacific eSports Tournament
ASUS ROG will host its first ROG Masters Asia Pacific eSports tournament from March to April 2021. Due to COVID-19 pandemic affecting travel around the region, the tournament will be conducted entirely online, with quarterfinal to final matches livestreamed.
The ROG Masters tournament will feature Counter-Strike: Global Offensive (CS:GO) as the official game title will provide opportunity to teams with enthusiastic players to pitch their skills against each other, as well as the best professional teams from their market and in the region.
The tournament will see various teams from 15 markets across the region vying for the chance to be crowned as the first ROG Masters Asia Pacific Edition CS:GO Champion.
The tournament will be played in three stages played over the course of 2 months:
- Country qualifiers
- Country finals
- Asia Pacific finals
Country qualifiers matches for India will start in the second week of April 2021; 8th April and the finals to be held on the 10th April. The India finals to find the top three teams to represent the country will be livestreamed live on 10th April.
Professional teams from across the region will be automatically placed into seeded positions in the country finals. This gives a greater chance for non-professional, enthusiast teams from India to get through the qualifiers and meet the pro teams in the country finals.
Country Champions will then go on to experience battling winning teams from other APAC markets in the finals that will be livestreamed during 22nd to 25th April 2021.
3 qualifying teams from India finals will stand to win US$800 for first place, US$400 for second place, US$200 for third place. They will then go on to the Asia Pacific finals with the chance to win the following prizes for the championship:
|ROG Masters APAC Championship||APAC Finals (USD/ team)|
Registration and Official Tournament Website
Registration for the first ROG Masters Asia Pacific tournament opens on February 8, 2021 at the tournament’s official website.
Registration closes on February 28, 2021 Further details, match schedules, pro team information as well as rules and regulations can also be found on the tournament website.
Garena Launches Free Fire South Asia Showdown: Battle of the Stars
Garena has announced the Free Fire South Asia Showdown: Battle of the Stars, Free Fire’s first-ever esports tournament for the South Asia region. Taking place on 6 February, the tournament will feature some of the gaming community’s favourite Free Fire streamers and personalities from India, Pakistan, Nepal, and Bangladesh.
The Free Fire community has continued to expand in South Asia and across the world, with the mobile battle royale game the most downloaded mobile game globally in 2020, according to App Annie. Through the Free Fire South Asia Showdown: Battle of the Stars, Garena will look to continue its efforts to excite and delight its fast-growing South Asian community with exciting Free Fire content, and to support and develop the incredible online community in the region.
The Free Fire South Asia Showdown: Battle of the Stars will feature a total of 12 teams. Each team will be led by one of the top 3 streamers from each of the 4 participating nations – chosen by public voting – in this epic clash to determine the best in the region.
The 12 teams will compete in the Battle Royale Squad mode for a slice of the 1 million diamond prize pool. The ultimate winner of this star-studded tournament will receive 500,000 in-game diamonds; the first and and second runners-up will be awarded 300,000 and 200,000 diamonds respectively.
The Free Fire South Asia Showdown: Battle of the Stars will feature some of the most popular streamers and personalities from across South Asia.
The team captains for each nation are:
- Total Gaming (19.4 Million YT Subs)
- Desi Gamers (7.8 Million YT Subs)
- Two-Side Gamers (6.85 Million YT Subs)
- Gaming with Nayeem (1.6 Million YT Subs)
- Illusionist YT (479K YT Subs)
- Gaming With Zihad (698K YT Subs)
- Sooneeta (3.26 Million YT Subs)
- Bshow Mgr (399K YT Subs)
- Tonde Gamer (2.37 Million YT Subs)
- RKG ARMY (1.77 Million YT Subs)
- Unusual Gamer (81K YT Subs)
- The Skinzo FF (75.5K YT Subs)
Fans can witness all the high-octane action by tuning in to the live broadcasts of the Free Fire South Asia Showdown: Battle of the Stars. These will be hosted on Free Fire Esports India YouTube and Facebook, Free Fire Bangladesh Official YouTube and Facebook, as well as on BOOYAH!.
To cater to the diverse South Asian community, the matches will be streamed with live commentary in 5 languages – Bengali, English, Hindi, Nepali and Urdu.
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