“Digital inclusion means using digital technology to promote inclusive development and leaving no person, home, or organization behind.” During HUAWEI CONNECT 2019, Huawei’s Deputy Chairman Ken Hu gave a speech at the TECH4ALL Summit. The theme of the summit was “How Inclusive Innovation Can Empower the World”. In his speech, Hu elaborated on Huawei’s TECH4ALL initiative and shared the initiative’s current progress. He also called on more individuals and organizations to join Huawei in addressing global issues related to healthcare, education, development, and the environment. The target of TECH4ALL is to help another 500 million people benefit from digital technology in the next five years.
Making technology warmer by spreading love and touching stories across the globe
Technological advancements are accelerating the advent of the intelligent world. While enjoying the conveniences of science and technology, we must also look at the other side of the story. Digital gaps still exist: In many cities in China, the elderly might be unable to hail a taxi on the street, because taxis are now often booked via mobile phones. In Bangladesh, women don’t have many opportunities to learn about computers. On the Comoros, until two years ago, the inhabitants were isolated from the outside world, because they had no communications network.
As the infrastructure of the intelligent world, the ICT industry has played a vital role in promoting national economic growth and boosting social welfare and happiness. It will also help achieve the United Nations’ Sustainable Development Goals, enabling humanity to address challenges like poverty, inequality, climate change, environmental deterioration, economic issues, and healthcare problems. The ultimate goal is to not leave anyone behind in the digital world.
Digital inclusion: making technology warmer. Huawei has never let up in its effort in this regard. Today, Huawei pressed ahead with its long-term initiative, TECH4ALL, to promote digital inclusion. Digital inclusion means every individual and organization can equally access and use information and communications technology.
Today, African children can see the outside world. Visually impaired children can experience the endless joy of reading. People can now understand the frequencies whales send out to their loved ones. The list goes on. In general, technology is considered a tool that gradually distances people from nature. However, more and more, real, touching stories about how technology brings humanity closer to nature are spreading in this rapidly developing world. “Technology shouldn’t sit in an ivory tower. Instead, it should benefit all humanity. We firmly believe that digital technology will benefit every person, home, and organization.” said Hu.
Technology, applications, and skills: Where digital inclusion begins.
Huawei’s vision and mission is to bring digital to every person, home and organization for a fully connected, intelligent world. “Digital inclusion” best reflects the social value that Huawei can create through its vision. Against this backdrop, TECH4ALL was born.
“Digital technology is reshaping the world. We want it to benefit everyone and we want digital inclusion for all. In this regard, technology is the foundation, applications are the key, and skills provide assurance.” Hu said. “TECH4ALL will focus on three areas: technology, applications, and skills.”
Ø Technology: Huawei will continuously reduce connection costs and remove coverage barriers through technological innovation in connectivity, AI, cloud, and mobile devices.
Ø Applications: Huawei will empower ecosystems and help developers create more applications for different communities and industries.
Ø Skills: Huawei will work with local governments, communities, and other sectors to enhance the digital skills of all of society.
“We must have a clear direction if we want to leverage what we have to create value.” Hu said. While determining the direction for TECH4ALL, Huawei took into consideration its available capabilities and viable directions based on the potential impact of the ICT industry and the meaning of digital inclusion. Huawei also identified four domains in which it could comprehensively promote digital inclusion.
Ø Healthcare: Using digital technology to give more people easy access to better healthcare resources.
Ø Education: Using technology to give the disadvantaged, such as women and teenagers, equal access to education and enrich education resources.
Ø Development: Eliminating development gaps for various sectors, businesses, regions, and groups, ensuring equal access to digital resources and enabling technology to benefit everyone.
Ø Environment: Using innovative technologies to help NGOs more efficiently protect and conserve ecosystems.
As of today, Huawei has ensured smooth communications for more than three billion people around the world, and supported the stable operations of more than 1,500 networks in more than 170 countries and regions. Hu said that in the next five years, the company will help another 500 million people benefit from digital technology. These benefits will not be limited to connectivity, also including the benefits of technologies like AI, cloud, and smart devices as well as related applications and skills.
One small step today: More people are welcome to join.
In the Pediatrics Department, babies cannot explain what’s wrong with them, which presents a huge challenge. Congenital eye diseases among babies and young children are some of the most difficult to diagnose in the Pediatrics Department. In many cases, young children just cry when their eyes are uncomfortable, and their parents often think they are just making a fuss out of nothing. Due to a lack of related knowledge, many children with eye diseases are left undiagnosed for too long and thus miss out on the best opportunity for treatment. This then negatively impacts the rest of their lives.
In Spain, Huawei is partnering with IIS Aragon (a local medical research lab) and DIVE (a local research center) to develop a new medical device that can detect visual impairment in young children. With this device, children simply need to look at images on the screen of Huawei’s Matebook E, which stimulate the eyeballs. The DIVE system then collects gaze data and then transmits this data to a Huawei P30 phone. With the help of the HiAI and the machine learning capabilities of the P30 phone, a doctor can then analyze the data and detect the signs of eye diseases. This is an APP called Track AI on the P30 phone. With the help of digital technology, trained parents can also detect visual impairment in their children, just like skilled doctors. This approach is even faster, simpler, and more efficient, and will benefit 19 million visually impaired children around the world.
This is just a snapshot of the TECH4ALL initiative. Currently, Huawei is working with many international NGOs to address problems related to healthcare, education, development, and the environment on a much bigger scale.
In Kenya, Huawei is working with organizations like UNESCO and Close the Gap, a NPO in Belgium, to convert cargo containers into mobile, digital classrooms that provide digital skills training to teachers, women, and young entrepreneurs in remote rural regions in Africa. This will give them equal access to digital education resources. Through these efforts, the futures of numerous young people will change for the better.
In tropical rainforests, Huawei is working with Rainforest Connection (RFCx) to convert a huge number of used Huawei mobile phones into solar-powered devices that will monitor the rainforests. This is transforming these mobile phones into the “ears” of the rainforests. Equipped with AI, these phones are now used to listen to and identify the sounds of trucks and electric saws that are illegally felling trees, helping international environmental protection organizations more efficiently protect the planet. Next year, another 6,000 square kilometers of tropical rainforests in even more countries will benefit from these efforts.
The TECH4ALL Summit has attracted representatives from many organizations. These include international organizations like UNESCO, WWF, and WEF, NGOs like RFCx and DIVE Medical, and governments, businesses, and industries. All of these have contributed ideas to the TECH4ALL initiative.
Ms. Ann Therese, Head of UN UNESCO’s East Africa Office, said that ICT and AI will help her organization achieve the SDGs more rapidly. She announced that they will join Huawei in TECH4ALL’s DigiTruck program, to provide digital skills training to teachers and women in remote rural regions. The World Wildlife Fund (WWF) announced their program “protecting biodiversity with technology”, which will integrate AI with the monitoring, research, and conservation of endangered animals. This will enhance the protection of biodiversity and better conserve the natural ecosystem. Representatives from RFCx and DIVE Medical expressed their plans to duplicate and promote the best practices of rainforest protection and the AI-aided detection of visual impairment among children. This will enable more individuals and regions to benefit from digital technology.
“TECH4ALL aims to enable more people, homes, and organizations to enjoy the beauty of the digital world. We want to protect vulnerable groups and make ordinary people extraordinary. This is the unique value of technology.” said Hu. At the summit, Hu also extended an invitation to all participants to join together, saying, “Digital inclusion will need the joint efforts of businesses, governments, and society at large. Currently, we have just made the first small step. We welcome more people and organizations to join us.”
HUAWEI CONNECT 2019 is an annual flagship event hosted by Huawei for the global ICT industry, and is held in Shanghai from September 18 to 20, 2019. This year’s Conference is themed on “Advance Intelligence” and aims to establish an open, cooperative, and shared platform for customers and partners to explore new opportunities for an intelligent future.
Dinesh Nair Appointed as Director for Consumer Business Lenovo India
Global technology leader Lenovo has appointed Dinesh Nair as Director, Consumer Business for India region. Dinesh succeeds Mr. Shailendra Katyal, who has recently been appointed Site Leader for Lenovo India and Managing Director of Lenovo’s PC and smart device business in India.
Dinesh Nair has been an integral part of the Lenovo India consumer business for more than 11 years and has worked successfully across several roles. His most recent role was as the sales & channel management lead for Lenovo’s consumer segment in India. He has handled leadership responsibilities across offline general trade retail, distribution management, field sales, eCommerce, large format retail and category management, and has been a key contributor to the company’s growth journey in India.
“During this difficult time in India, we are working hard to ensure the safety of our employees, partners and customers and I am grateful that we have excellent leaders in place to bring our team together and offer this support. I am proud to hand over the reins of the consumer business to Dinesh. At the same time, this is a demonstration of our commitment to developing talent internally. I am sure he, along with the consumer leadership team, will propel the business to new heights,” said Shailendra Katyal, Managing Director, Lenovo India.
ASUS ROG Announces ROG Masters Asia Pacific eSports Tournament
ASUS ROG will host its first ROG Masters Asia Pacific eSports tournament from March to April 2021. Due to COVID-19 pandemic affecting travel around the region, the tournament will be conducted entirely online, with quarterfinal to final matches livestreamed.
The ROG Masters tournament will feature Counter-Strike: Global Offensive (CS:GO) as the official game title will provide opportunity to teams with enthusiastic players to pitch their skills against each other, as well as the best professional teams from their market and in the region.
The tournament will see various teams from 15 markets across the region vying for the chance to be crowned as the first ROG Masters Asia Pacific Edition CS:GO Champion.
The tournament will be played in three stages played over the course of 2 months:
- Country qualifiers
- Country finals
- Asia Pacific finals
Country qualifiers matches for India will start in the second week of April 2021; 8th April and the finals to be held on the 10th April. The India finals to find the top three teams to represent the country will be livestreamed live on 10th April.
Professional teams from across the region will be automatically placed into seeded positions in the country finals. This gives a greater chance for non-professional, enthusiast teams from India to get through the qualifiers and meet the pro teams in the country finals.
Country Champions will then go on to experience battling winning teams from other APAC markets in the finals that will be livestreamed during 22nd to 25th April 2021.
3 qualifying teams from India finals will stand to win US$800 for first place, US$400 for second place, US$200 for third place. They will then go on to the Asia Pacific finals with the chance to win the following prizes for the championship:
|ROG Masters APAC Championship||APAC Finals (USD/ team)|
Registration and Official Tournament Website
Registration for the first ROG Masters Asia Pacific tournament opens on February 8, 2021 at the tournament’s official website.
Registration closes on February 28, 2021 Further details, match schedules, pro team information as well as rules and regulations can also be found on the tournament website.
Garena Launches Free Fire South Asia Showdown: Battle of the Stars
Garena has announced the Free Fire South Asia Showdown: Battle of the Stars, Free Fire’s first-ever esports tournament for the South Asia region. Taking place on 6 February, the tournament will feature some of the gaming community’s favourite Free Fire streamers and personalities from India, Pakistan, Nepal, and Bangladesh.
The Free Fire community has continued to expand in South Asia and across the world, with the mobile battle royale game the most downloaded mobile game globally in 2020, according to App Annie. Through the Free Fire South Asia Showdown: Battle of the Stars, Garena will look to continue its efforts to excite and delight its fast-growing South Asian community with exciting Free Fire content, and to support and develop the incredible online community in the region.
The Free Fire South Asia Showdown: Battle of the Stars will feature a total of 12 teams. Each team will be led by one of the top 3 streamers from each of the 4 participating nations – chosen by public voting – in this epic clash to determine the best in the region.
The 12 teams will compete in the Battle Royale Squad mode for a slice of the 1 million diamond prize pool. The ultimate winner of this star-studded tournament will receive 500,000 in-game diamonds; the first and and second runners-up will be awarded 300,000 and 200,000 diamonds respectively.
The Free Fire South Asia Showdown: Battle of the Stars will feature some of the most popular streamers and personalities from across South Asia.
The team captains for each nation are:
- Total Gaming (19.4 Million YT Subs)
- Desi Gamers (7.8 Million YT Subs)
- Two-Side Gamers (6.85 Million YT Subs)
- Gaming with Nayeem (1.6 Million YT Subs)
- Illusionist YT (479K YT Subs)
- Gaming With Zihad (698K YT Subs)
- Sooneeta (3.26 Million YT Subs)
- Bshow Mgr (399K YT Subs)
- Tonde Gamer (2.37 Million YT Subs)
- RKG ARMY (1.77 Million YT Subs)
- Unusual Gamer (81K YT Subs)
- The Skinzo FF (75.5K YT Subs)
Fans can witness all the high-octane action by tuning in to the live broadcasts of the Free Fire South Asia Showdown: Battle of the Stars. These will be hosted on Free Fire Esports India YouTube and Facebook, Free Fire Bangladesh Official YouTube and Facebook, as well as on BOOYAH!.
To cater to the diverse South Asian community, the matches will be streamed with live commentary in 5 languages – Bengali, English, Hindi, Nepali and Urdu.
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